Sunday, September 7, 2008

Psychonauts (Not Quite) Finished



There are some games that I play simply due to my love of games in generally and not for any love for the genre. Some games achieve such a cult following that they practically compel me to experience them and subsequently love them as much as every other cultured gamer on the planet. Psychonauts definitely fits into both of these categories and I am here to proclaim that this game has defeated me.

Of course, this is a modern platformer, so it would not be fair to mention the numerous collections that you are given in the game. There are a ludicrous amount of item types that you are constantly scavenging for in order to upgrade your psychic powers. There is also a wonderful psychic theme in which the main character is constantly being thrust into the minds of others with often hilarious results (this game actually was laugh out loud funny at times.)

Rarely, is there a game that I do not finish, but the increasing difficulty of this game forces me to stop for its own safety. I just wish that game designers could create a challenging game that rewards the player when needed and punishes in such a way that does not include repetition and/or memorization. Come on, I know there has to be a better way....

2 comments:

Brieann Chapple said...

Ha! I love this game, too!

I finished it and even unlocked the special extra bonus footage that comes with getting all the figments.

I'm very careful about spoilers, so I won't tell you anything else unless you ask :)

Rea Jones said...

This was a fun game to watch and I loved the level with the secret agents. ("I am a hole digger. I dig holes.")

It was a little annoying when the voices got off-sync, but a great game nonetheless. But when I hear my husband cuss more than a sailor (like when you're playing the Call of Duty series), I know its time to hang up the controller.